/*
* Copyright (c) 2025 Jiri Svoboda
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* - The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/** @addtogroup libui
* @{
*/
/**
* @file Window structure
*
*/
#ifndef _UI_PRIVATE_WINDOW_H
#define _UI_PRIVATE_WINDOW_H
#include <adt/list.h>
#include <errno.h>
#include <congfx/console.h>
#include <display.h>
#include <gfx/context.h>
#include <io/kbd_event.h>
#include <io/pos_event.h>
#include <memgfx/memgc.h>
#include <memgfx/xlategc.h>
#include <types/common.h>
#include <types/ui/cursor.h>
#include <types/ui/window.h>
/** Actual structure of window.
*
* This is private to libui.
*/
struct ui_window {
/** Containing user interface */
struct ui *ui;
/** Link to @c ui->windows */
link_t lwindows;
/** Callbacks */
struct ui_window_cb *cb;
/** Callback argument */
void *arg;
/** Display window */
display_window_t *dwindow;
/** Window GC */
gfx_context_t *gc;
/** Window bitmap (if client-side rendering) */
gfx_bitmap_t *bmp;
/** Window memory GC (if client-side rendering) */
mem_gc_t *mgc;
/** Translating GC (if full screen & server-side rendering) */
xlate_gc_t *xgc;
/** Real window GC (if client-side rendering) */
gfx_context_t *realgc;
/** Window rectangle */
gfx_rect_t rect;
/** Normal window rectangle (when not maximized) */
gfx_rect_t normal_rect;
/** Display position (if fullscreen mode) */
gfx_coord2_t dpos;
/** Application area bitmap */
gfx_bitmap_t *app_bmp;
/** Application area memory GC */
mem_gc_t *app_mgc;
/** Application area GC */
gfx_context_t *app_gc;
/** Dirty rectangle */
gfx_rect_t dirty_rect;
/** UI resource. Ideally this would be in ui_t. */
struct ui_resource *res;
/** Window decoration */
struct ui_wdecor *wdecor;
/** System menu */
struct ui_menu *sysmenu;
/** System menu restore entry */
struct ui_menu_entry *sysmenu_restore;
/** System menu minimize entry */
struct ui_menu_entry *sysmenu_minimize;
/** System menu maximize entry */
struct ui_menu_entry *sysmenu_maximize;
/** Menu bar */
struct ui_menu_bar *mbar;
/** Top-level control in the application area */
struct ui_control *control;
/** Current cursor */
ui_stock_cursor_t cursor;
/** Window placement */
ui_wnd_placement_t placement;
};
/** Size change operation */
typedef enum {
/** Resize window */
ui_wsc_resize,
/** Maximize window */
ui_wsc_maximize,
/** Unmaximize window */
ui_wsc_unmaximize
} ui_wnd_sc_op_t;
extern display_stock_cursor_t wnd_dcursor_from_cursor(ui_stock_cursor_t);
extern void ui_window_send_sysmenu(ui_window_t *, sysarg_t);
extern void ui_window_send_minimize(ui_window_t *);
extern void ui_window_send_maximize(ui_window_t *);
extern void ui_window_send_unmaximize(ui_window_t *);
extern void ui_window_send_close(ui_window_t *);
extern void ui_window_send_focus(ui_window_t *, unsigned);
extern void ui_window_send_kbd(ui_window_t *, kbd_event_t *);
extern errno_t ui_window_send_paint(ui_window_t *);
extern void ui_window_send_pos(ui_window_t *, pos_event_t *);
extern void ui_window_send_unfocus(ui_window_t *, unsigned);
extern void ui_window_send_resize(ui_window_t *);
extern errno_t ui_window_size_change(ui_window_t *, gfx_rect_t *,
ui_wnd_sc_op_t);
extern ui_window_t *ui_window_get_active(ui_t *);
extern ui_window_t *ui_window_first(ui_t *);
extern ui_window_t *ui_window_next(ui_window_t *);
#endif
/** @}
*/