/* * Copyright (c) 2023 Jiri Svoboda * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @addtogroup libui * @{ */ /** * @file Push button structure * */ #ifndef _UI_PRIVATE_PBUTTON_H #define _UI_PRIVATE_PBUTTON_H #include <gfx/coord.h> #include <stdbool.h> #include <types/ui/pbutton.h> /** Actual structure of push button. * * This is private to libui. */ struct ui_pbutton { /** Base control object */ struct ui_control *control; /** UI resource */ struct ui_resource *res; /** Callbacks */ struct ui_pbutton_cb *cb; /** Callback argument */ void *arg; /** Custom decoration ops or @c NULL */ struct ui_pbutton_decor_ops *decor_ops; /** Decoration argument */ void *decor_arg; /** Push button rectangle */ gfx_rect_t rect; /** Caption */ char *caption; /** Button is selected as default */ bool isdefault; /** Button light is on */ bool light; /** Button is currently held down */ bool held; /** Pointer is currently inside */ bool inside; /** Push button flags */ ui_pbutton_flags_t flags; }; #endif /** @} */