HelenOS sources

root/uspace/app/tetris/screen.c

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DEFINITIONS

This source file includes following definitions.
  1. putstr
  2. start_standout
  3. resume_normal
  4. clear_screen
  5. scr_clear
  6. scr_init
  7. moveto
  8. get_display_size
  9. get_display_color_sup
  10. scr_set
  11. scr_end
  12. stop
  13. scr_update
  14. scr_msg
  15. tsleep
  16. tgetchar
  17. twait

/*
 * Copyright (c) 2024 Jiri Svoboda
 * Copyright (c) 2011 Martin Decky
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * - Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 * - Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 * - The name of the author may not be used to endorse or promote products
 *   derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

/** Attributations
 *
 * screen.c 8.1 (Berkeley) 5/31/93
 * NetBSD: screen.c,v 1.4 1995/04/29 01:11:36 mycroft
 * OpenBSD: screen.c,v 1.13 2006/04/20 03:25:36 ray
 *
 * Based upon BSD Tetris
 *
 * Copyright (c) 1992, 1993
 *      The Regents of the University of California.
 *      Distributed under BSD license.
 *
 * This code is derived from software contributed to Berkeley by
 * Chris Torek and Darren F. Provine.
 *
 */

/** @addtogroup tetris
 * @{
 */
/** @file
 */

/*
 * Tetris screen control.
 */

#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <str.h>
#include <vfs/vfs.h>
#include <async.h>
#include <stdbool.h>
#include <io/console.h>
#include <io/style.h>
#include "screen.h"
#include "tetris.h"

#define STOP  (B_COLS - 3)

static cell curscreen[B_SIZE];  /* non-zero => standout (or otherwise marked) */
static int curscore;
static int isset;               /* true => terminal is in game mode */

static bool use_rgb;          /* true => use RGB colors */
static bool use_color;          /* true => use indexed colors */

static const struct shape *lastshape;

static usec_t timeleft = 0;

bool size_changed;
console_ctrl_t *console;

/*
 * putstr() is for unpadded strings (either as in termcap(5) or
 * simply literal strings);
 */
static inline void putstr(const char *s)
{
        while (*s)
                putchar(*(s++));
}

static void start_standout(uint32_t color)
{
        uint8_t bg;
        uint8_t attr;

        console_flush(console);
        if (use_rgb) {
                console_set_rgb_color(console, color, 0xffffff);
        } else if (use_color) {
                bg = 0x00;
                attr = 0;
                if ((color & 0xff0000) != 0)
                        bg |= 0x4;
                if ((color & 0x00ff00) != 0)
                        bg |= 0x2;
                if ((color & 0x0000ff) != 0)
                        bg |= 0x1;
                console_set_color(console, bg, 0x00, attr);
        }
}

static void resume_normal(void)
{
        console_flush(console);
        console_set_style(console, STYLE_NORMAL);
}

void clear_screen(void)
{
        console_clear(console);
        moveto(0, 0);
}

/*
 * Clear the screen, forgetting the current contents in the process.
 */
void scr_clear(void)
{
        resume_normal();
        console_clear(console);
        curscore = -1;
        memset(curscreen, 0, sizeof(curscreen));
}

/*
 * Set up screen
 */
void scr_init(void)
{
        console_cursor_visibility(console, 0);
        resume_normal();
        scr_set();
}

void moveto(sysarg_t r, sysarg_t c)
{
        console_flush(console);
        console_set_pos(console, c, r);
}

winsize_t winsize;

static errno_t get_display_size(winsize_t *ws)
{
        return console_get_size(console, &ws->ws_col, &ws->ws_row);
}

static void get_display_color_sup(bool *rgb, bool *color)
{
        sysarg_t ccap;
        errno_t rc = console_get_color_cap(console, &ccap);

        if (rc != EOK) {
                *rgb = false;
                *color = false;
                return;
        }

        if ((ccap & CONSOLE_CAP_CURSORCTL) == 0) {
                stop("Your screen does not support cursor control.\n");
                return;
        }
        *rgb = ((ccap & CONSOLE_CAP_RGB) == CONSOLE_CAP_RGB);
        *color = ((ccap & CONSOLE_CAP_INDEXED) == CONSOLE_CAP_INDEXED);
}

/*
 * Set up screen mode.
 */
void scr_set(void)
{
        winsize_t ws;

        Rows = 0;
        Cols = 0;

        if (get_display_size(&ws) == 0) {
                Rows = ws.ws_row;
                Cols = ws.ws_col;
        }

        get_display_color_sup(&use_rgb, &use_color);

        if ((Rows < MINROWS) || (Cols < MINCOLS)) {
                char smallscr[55];

                snprintf(smallscr, sizeof(smallscr),
                    "the screen is too small (must be at least %dx%d)\n",
                    MINROWS, MINCOLS);
                stop(smallscr);
        }
        isset = 1;

        scr_clear();
}

/*
 * End screen mode.
 */
void scr_end(void)
{
        console_cursor_visibility(console, 1);
}

void stop(const char *why)
{
        if (isset)
                scr_end();

        fprintf(stderr, "aborting: %s", why);
        exit(1);
}

/*
 * Update the screen.
 */
void scr_update(void)
{
        cell *bp;
        cell *sp;
        cell so;
        cell cur_so = 0;
        int i;
        int j;
        int ccol;

        /* Always leave cursor after last displayed point */
        curscreen[D_LAST * B_COLS - 1] = -1;

        if (score != curscore) {
                moveto(0, 0);
                printf("Score: %d", score);
                curscore = score;
        }

        /* Draw preview of next pattern */
        if ((showpreview) && (nextshape != lastshape)) {
                int i;
                static int r = 5, c = 2;
                int tr, tc, t;

                lastshape = nextshape;

                /* Clean */
                resume_normal();
                moveto(r - 1, c - 1);
                putstr("          ");
                moveto(r, c - 1);
                putstr("          ");
                moveto(r + 1, c - 1);
                putstr("          ");
                moveto(r + 2, c - 1);
                putstr("          ");

                moveto(r - 3, c - 2);
                putstr("Next shape:");

                /* Draw */
                start_standout(nextshape->color);
                moveto(r, 2 * c);
                putstr("  ");
                for (i = 0; i < 3; i++) {
                        t = c + r * B_COLS;
                        t += nextshape->off[i];

                        tr = t / B_COLS;
                        tc = t % B_COLS;

                        moveto(tr, 2 * tc);
                        putstr("  ");
                }
                resume_normal();
        }

        bp = &board[D_FIRST * B_COLS];
        sp = &curscreen[D_FIRST * B_COLS];
        for (j = D_FIRST; j < D_LAST; j++) {
                ccol = -1;
                for (i = 0; i < B_COLS; bp++, sp++, i++) {
                        if (*sp == (so = *bp))
                                continue;

                        *sp = so;
                        if (i != ccol) {
                                if (cur_so) {
                                        resume_normal();
                                        cur_so = 0;
                                }
                                moveto(RTOD(j), CTOD(i));
                        }

                        if (so != cur_so) {
                                if (so)
                                        start_standout(so);
                                else
                                        resume_normal();
                                cur_so = so;
                        }
                        putstr("  ");

                        ccol = i + 1;
                        /*
                         * Look ahead a bit, to avoid extra motion if
                         * we will be redrawing the cell after the next.
                         * Motion probably takes four or more characters,
                         * so we save even if we rewrite two cells
                         * `unnecessarily'.  Skip it all, though, if
                         * the next cell is a different color.
                         */

                        if ((i > STOP) || (sp[1] != bp[1]) || (so != bp[1]))
                                continue;

                        if (sp[2] != bp[2])
                                sp[1] = -1;
                        else if ((i < STOP) && (so == bp[2]) && (sp[3] != bp[3])) {
                                sp[2] = -1;
                                sp[1] = -1;
                        }
                }
        }

        if (cur_so)
                resume_normal();

        console_flush(console);
}

/*
 * Write a message (set != 0), or clear the same message (set == 0).
 * (We need its length in case we have to overwrite with blanks.)
 */
void scr_msg(char *s, bool set)
{
        int l = str_size(s);

        moveto(Rows - 2, ((Cols - l) >> 1) - 1);

        if (set)
                putstr(s);
        else
                while (--l >= 0)
                        (void) putchar(' ');
}

/** Sleep for the current turn time
 *
 * Eat any input that might be available.
 *
 */
void tsleep(void)
{
        usec_t timeout = fallrate;
        errno_t rc;

        while (timeout > 0) {
                cons_event_t event;

                rc = console_get_event_timeout(console, &event, &timeout);
                if (rc == ETIMEOUT)
                        break;
                if (rc != EOK)
                        exit(1);
        }
}

/** Get char with timeout
 *
 */
int tgetchar(void)
{
        errno_t rc;

        /*
         * Reset timeleft to fallrate whenever it is not positive
         * and increase speed.
         */

        if (timeleft <= 0) {
                faster();
                timeleft = fallrate;
        }

        /*
         * Wait to see if there is any input. If so, take it and
         * update timeleft so that the next call to tgetchar()
         * will not wait as long. If there is no input,
         * make timeleft zero and return -1.
         */

        char32_t c = 0;

        while (c == 0) {
                cons_event_t event;

                rc = console_get_event_timeout(console, &event, &timeleft);
                if (rc == ETIMEOUT) {
                        timeleft = 0;
                        return -1;
                }
                if (rc != EOK)
                        exit(1);

                if (event.type == CEV_RESIZE)
                        size_changed = true;

                if (event.type == CEV_KEY && event.ev.key.type == KEY_PRESS)
                        c = event.ev.key.c;
        }

        return (int) c;
}

/** Get char without timeout
 *
 */
int twait(void)
{
        char32_t c = 0;
        errno_t rc;

        while (c == 0) {
                cons_event_t event;

                rc = console_get_event(console, &event);
                if (rc == ETIMEOUT)
                        return -1;
                if (rc != EOK)
                        exit(1);

                if (event.type == CEV_KEY && event.ev.key.type == KEY_PRESS)
                        c = event.ev.key.c;
        }

        return (int) c;
}

/** @}
 */

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