/* * Copyright (c) 2024 Jiri Svoboda * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @addtogroup libui * @{ */ /** * @file Window */ #ifndef _UI_TYPES_WINDOW_H #define _UI_TYPES_WINDOW_H #include <errno.h> #include <io/kbd_event.h> #include <io/pos_event.h> #include <types/common.h> #include <types/ui/wdecor.h> struct ui_window; typedef struct ui_window ui_window_t; /** Window placement hint */ typedef enum { /** Use default (automatic) placement */ ui_wnd_place_default = 0, /** Place window to the top-left corner of the screen */ ui_wnd_place_top_left, /** Place window to the top-right corner of the screen */ ui_wnd_place_top_right, /** Place window to the bottom-left corner of the screen */ ui_wnd_place_bottom_left, /** Place window to the bottom-right corner of the screen */ ui_wnd_place_bottom_right, /** Place window accross the entire screen */ ui_wnd_place_full_screen, /** Place window as a popup window adjacent to rectangle */ ui_wnd_place_popup } ui_wnd_placement_t; /** Window flags */ typedef enum { /** Popup window */ ui_wndf_popup = 0x1, /** Topmost window */ ui_wndf_topmost = 0x2, /** Special system window */ ui_wndf_system = 0x4, /** Maximized windows should avoid this window */ ui_wndf_avoid = 0x8 } ui_wnd_flags_t; /** Window parameters */ typedef struct { /** Window rectangle */ gfx_rect_t rect; /** Minimum size to which window can be resized */ gfx_coord2_t min_size; /** Window caption */ const char *caption; /** Window decoration style */ ui_wdecor_style_t style; /** Window placement */ ui_wnd_placement_t placement; /** Window flags */ ui_wnd_flags_t flags; /** Parent rectangle for popup windows */ gfx_rect_t prect; /** Input device associated with the window's seat */ sysarg_t idev_id; } ui_wnd_params_t; /** Window callbacks */ typedef struct ui_window_cb { void (*sysmenu)(ui_window_t *, void *, sysarg_t); void (*minimize)(ui_window_t *, void *); void (*maximize)(ui_window_t *, void *); void (*unmaximize)(ui_window_t *, void *); void (*resize)(ui_window_t *, void *); void (*close)(ui_window_t *, void *); void (*focus)(ui_window_t *, void *, unsigned); void (*kbd)(ui_window_t *, void *, kbd_event_t *); errno_t (*paint)(ui_window_t *, void *); void (*pos)(ui_window_t *, void *, pos_event_t *); void (*unfocus)(ui_window_t *, void *, unsigned); } ui_window_cb_t; #endif /** @} */