/*
* Copyright (c) 2023 Jiri Svoboda
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* - The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/** @addtogroup libui
* @{
*/
/**
* @file Push button structure
*
*/
#ifndef _UI_PRIVATE_PBUTTON_H
#define _UI_PRIVATE_PBUTTON_H
#include <gfx/coord.h>
#include <stdbool.h>
#include <types/ui/pbutton.h>
/** Actual structure of push button.
*
* This is private to libui.
*/
struct ui_pbutton {
/** Base control object */
struct ui_control *control;
/** UI resource */
struct ui_resource *res;
/** Callbacks */
struct ui_pbutton_cb *cb;
/** Callback argument */
void *arg;
/** Custom decoration ops or @c NULL */
struct ui_pbutton_decor_ops *decor_ops;
/** Decoration argument */
void *decor_arg;
/** Push button rectangle */
gfx_rect_t rect;
/** Caption */
char *caption;
/** Button is selected as default */
bool isdefault;
/** Button light is on */
bool light;
/** Button is currently held down */
bool held;
/** Pointer is currently inside */
bool inside;
/** Push button flags */
ui_pbutton_flags_t flags;
};
#endif
/** @}
*/