/* * Copyright (c) 2024 Jiri Svoboda * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @addtogroup libui * @{ */ /** * @file Message Dialog */ #ifndef _UI_TYPES_MSGDIALOG_H #define _UI_TYPES_MSGDIALOG_H #include <errno.h> #include <io/kbd_event.h> #include <io/pos_event.h> #include <types/ui/wdecor.h> struct ui_msg_dialog; typedef struct ui_msg_dialog ui_msg_dialog_t; enum { /** Maximum number of buttons in message dialog. */ ui_msg_dialog_maxbtn = 2 }; /** Which choices the user can select from. */ typedef enum { /** OK (the default) */ umdc_ok, /** OK, Cancel */ umdc_ok_cancel } ui_msg_dialog_choice_t; /** Message dialog parameters */ typedef struct { /** Window caption */ const char *caption; /** Message text */ const char *text; /** The choice that the user is given */ ui_msg_dialog_choice_t choice; } ui_msg_dialog_params_t; /** Message dialog callback */ typedef struct ui_msg_dialog_cb { /** Dialog button was pressed */ void (*button)(ui_msg_dialog_t *, void *, unsigned); /** Window closure requested (e.g. via close button) */ void (*close)(ui_msg_dialog_t *, void *); } ui_msg_dialog_cb_t; #endif /** @} */