/* * Copyright (c) 2023 Jiri Svoboda * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @addtogroup libui * @{ */ /** * @file User interface * */ #ifndef _UI_PRIVATE_UI_H #define _UI_PRIVATE_UI_H #include <adt/list.h> #include <gfx/coord.h> #include <display.h> #include <fibril_synch.h> #include <io/console.h> #include <stdbool.h> #include <types/common.h> /** Actual structure of user interface. * * This is private to libui. */ struct ui { /** Console */ console_ctrl_t *console; /** Console GC */ struct console_gc *cgc; /** Display */ display_t *display; /** UI rectangle (only used in fullscreen mode) */ gfx_rect_t rect; /** Output owned by UI, clean up when destroying UI */ bool myoutput; /** @c true iff UI is suspended */ bool suspended; /** @c true if terminating */ bool quit; /** Windows (in stacking order, ui_window_t) */ list_t windows; /** UI lock */ fibril_mutex_t lock; /** Clickmatic */ struct ui_clickmatic *clickmatic; /** Default input device ID used to determine new window's seat */ sysarg_t idev_id; }; #endif /** @} */