/* * Copyright (c) 2021 Jiri Svoboda * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @addtogroup libcongfx * @{ */ /** * @file GFX console backend structure * */ #ifndef _CONGFX_PRIVATE_CONSOLE_H #define _CONGFX_PRIVATE_CONSOLE_H #include <gfx/context.h> #include <io/charfield.h> #include <io/console.h> #include <io/pixel.h> #include <stdio.h> /** Actual structure of graphics context. * * This is private to libcongfx. It is not visible to clients nor backends. */ struct console_gc { /** Base graphic context */ gfx_context_t *gc; /** Console control structure */ console_ctrl_t *con; /** Console bounding rectangle */ gfx_rect_t rect; /** Clipping rectangle */ gfx_rect_t clip_rect; /** File for printing characters */ FILE *fout; /** Current drawing color */ pixel_t clr; /** Shared console buffer */ charfield_t *buf; }; /** Bitmap in console GC */ typedef struct { /** Containing console GC */ struct console_gc *cgc; /** Allocation info */ gfx_bitmap_alloc_t alloc; /** @c true if we allocated the bitmap, @c false if allocated by caller */ bool myalloc; /** Rectangle covered by bitmap */ gfx_rect_t rect; /** Bitmap flags */ gfx_bitmap_flags_t flags; /** Key color */ pixel_t key_color; } console_gc_bitmap_t; #endif /** @} */