/*
* Copyright (c) 2023 Jiri Svoboda
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* - The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/** @addtogroup libui
* @{
*/
/**
* @file User interface
*
*/
#ifndef _UI_PRIVATE_UI_H
#define _UI_PRIVATE_UI_H
#include <adt/list.h>
#include <gfx/coord.h>
#include <display.h>
#include <fibril_synch.h>
#include <io/console.h>
#include <stdbool.h>
#include <types/common.h>
/** Actual structure of user interface.
*
* This is private to libui.
*/
struct ui {
/** Console */
console_ctrl_t *console;
/** Console GC */
struct console_gc *cgc;
/** Display */
display_t *display;
/** UI rectangle (only used in fullscreen mode) */
gfx_rect_t rect;
/** Output owned by UI, clean up when destroying UI */
bool myoutput;
/** @c true iff UI is suspended */
bool suspended;
/** @c true if terminating */
bool quit;
/** Windows (in stacking order, ui_window_t) */
list_t windows;
/** UI lock */
fibril_mutex_t lock;
/** Clickmatic */
struct ui_clickmatic *clickmatic;
/** Default input device ID used to determine new window's seat */
sysarg_t idev_id;
};
#endif
/** @}
*/